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Game.Com. PocketPro with Backlight

[Game.Com Pocket Pro with Backlight]

Game reviews coming soon!


| Mortal Kombat Trilogy | Lights Out | Solitaire | Arcade Classics | Resident Evil |
| Duke Nukem 3D | | Frogger | Centipede |
| Game.Com | Game.Com Pocket Pro | Game.Com Pocket Pro with Backlight |

Tiger re-engineers their Game.Com and presents this system. It appears Tiger took a harsh look at their competition before coming back with the Game.Com Pocket Pro with backlight. Obviously, Tiger wants to compete with the likes of the Nomad and Game Gear, as well as the Atari Lynx and TurboGrafx Express to a lesser degree. Adding a indiglo-style backlight to their gaming system, Game.Com can now be played in the dark. Little does Tiger realize Nintendo did them one better with their Game Boy Light, even though the Game Boy Light was released on in Japan and available in the United States only by importers.

The picture doesn't show the stylus for use with the touch sensitive screen. Tiger has not abandoned the touch sensitive screen or the stylus, the stylus now slides into the upper left corner. Another thing that this picture doesn't show is that the Game.Com Pocket Pro only holds one cartridge. The original Game.Com held two cartridges. All Game.Com units still include the base set of software built into the main unit: phone book, a calendar and a calculator. While still clearly not a PDA, Game.Com is clearly still oriented into getting kids into the PDA market. The Game.Com Pocket Pro also includes the link port, headphone jack and an AC Adaptor port that works fine with the original Game.Com AC adaptor. While batteries are not included, the memory battery is included. This is the same scenario as the original Game.Com

The new design is comfortable to play, at least it is comfortable to me. The smaller design is definately a plus.

Having said what I've said, the Game.Com Pocket Pro with Backlight suffers from the same drawbacks as the original Game.Com. First, it's hard to adjust the screen to get a real good picture. You want nice direct light, but not super-bright direct light. Also, the screen is slow, although it is slightly better than the original Game.Com. In defense of the screen, if you're not into games requiring super-fast action, then the screen really isn't all that bad. Of all the Game.Com systems, this screen is by far the worst. While you can play in the dark, getting a good contrast setting is still difficult. The system behaves best when you've got some indirect light combined with the backlighting. The backlight is on in the picture above, but you can barely tell that it's turned on.

Due to poor sales and in an effort to lower costs, the backlight was removed and the product re-released as the Game.Com Pocket Pro.

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